2.
Analyse the sound design of a
range of computer game cut sequences. You must gather video examples and
discuss how the sound design gives a sense of:
·
Setting
·
Mood
·
Game genre
·
Narrative
In addition, your analysis
must explain how you think specific soundtrack assets have been produced (with
reference to production process):
·
VST instruments
and effects
·
Studio recording
·
Use of traditional
instruments
·
Audio field
recordings
https://www.youtube.com/watch?v=J_VEcVay0sA
https://www.youtube.com/watch?v=h3lRUKv-YJA
https://www.youtube.com/watch?v=3vJqcUjT0rE&list=PLp1Pt5IK89nHRnA6G5fNPk66a7_PTKcYu